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31/12/2008 12:13

Atualização da STEAM (Protocol 48)

Prezados Clientes,

A STEAM foi atualizada e todos os servidores passaram pelo UPDATE na noite passada, dia 22/10/2008. Caso algum servidor tenha algum tipo de BUG, favor comunicar imediatamente.
Leia na íntegra texto oficial da STEAM:

Half-Life 1 Engine Update Released
October 22, 2008, 4:40 pm - Jason Ruymen - Product Update
A new set of Steamworks features have been released for all Half-Life 1 engine multiplayer games: Counter-Strike 1.6, Condition Zero, Team Fortress Classic, Deathmatch Classic, Ricochet, Day of Defeat and Half-life 1 Deathmatch. The update includes Steamworks features such as player avatars in the scoreboard when playing Counter-Strike and Condition Zero. The update also contains several bug fixes, listed below. Note that this update will require all game servers to restart.

Bug Fixes

Removed the need to manually re-login and re-authenticate to Steam while in game

Fixed a crash on startup when running windowed with a non-standard desktop resolution

Removed the display of saytext (in-game chat text) from players whom you've blocked in Steam friends

Locked down several engine cvars to prevent malicious script exploits

Enforced file consistency on several sprites in Counter-Strike

Removed "ex_extrapmax" cvar (no longer needed)


Server

Added "-noaff" command-line option to disable setting of thread affinity

Added "bannedcfg" cvar so admins can choose which file is written to by the "writeid" command

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